cry 2 - Übersetzung nach spanisch
DICLIB.COM
KI-basierte Sprachtools
Geben Sie ein Wort oder eine Phrase in einer beliebigen Sprache ein 👆
Sprache:     

Übersetzung und Analyse von Wörtern durch künstliche Intelligenz

Auf dieser Seite erhalten Sie eine detaillierte Analyse eines Wortes oder einer Phrase mithilfe der besten heute verfügbaren Technologie der künstlichen Intelligenz:

  • wie das Wort verwendet wird
  • Häufigkeit der Nutzung
  • es wird häufiger in mündlicher oder schriftlicher Rede verwendet
  • Wortübersetzungsoptionen
  • Anwendungsbeispiele (mehrere Phrasen mit Übersetzung)
  • Etymologie

cry 2 - Übersetzung nach spanisch

2008 VIDEO GAME
Far cry 2; FarCry 2; FC 2; Farcry 2; Characters of Far Cry 2; UFLL; African Rave Bug; The Jackal (Far Cry); Jackal (Far Cry)
  • alt=Middle aged man looking towards something to the right of the camera
  • alt=A scene viewed from first person; a man representing the player holds a rifle while looking down from a high vantage point on a castle structure with vehicles parked in its courtyard. An ammunition counter and reload command is visible in the bottom right corner.
  • alt=A scene viewed from first person; a man representing the player stands in a shaded area holding up a map and GPS device, one in each hand. Markers are displayed on the map, along with the player's current location.

war cry         
  • All Blacks]] performing a [[Haka]], 1:39 min
  • Soldiers performing a battle cry
A YELL OR CHANT TAKEN UP IN BATTLE
Battlecry; War-cry; Battle Cry; Battle shout; War chant; War cry; War whoop
(n.) = grito de guerra
Ex: If we do not listen to other people whispering their prayers today we may have to meet them tomorrow when they are howling their war cries.
cry-baby         
1990 FILM DIRECTED BY JOHN WATERS
Cry-baby; Allison Vernon-Williams; Wade Walker (Cry-Baby); Vernon-Williams; Baldwin and the Whiffles; Crybaby (film); Wanda Woodward
(n.) = llorón, llorica, quejica
Ex: Scientists agree: Conservatives are spoiled, selfish cry-babies.
war cry         
  • All Blacks]] performing a [[Haka]], 1:39 min
  • Soldiers performing a battle cry
A YELL OR CHANT TAKEN UP IN BATTLE
Battlecry; War-cry; Battle Cry; Battle shout; War chant; War cry; War whoop
llamado de guerra

Definition

acroleína
sust. fem.
Líquido volátil, sofocante que procede de la descomposición de la glicerina y que se emplea para la obtención de distintas materias industriales, especialmente plásticos.

Wikipedia

Far Cry 2

Far Cry 2 is a 2008 first-person shooter developed by Ubisoft Montreal and published by Ubisoft for Microsoft Windows, PlayStation 3 and Xbox 360. A top-down shooter version for mobile phones was developed and published by Gameloft. It is the second mainline entry in the Far Cry series. Set in a fictional African country engulfed in civil war, the storyline follows a mercenary who is assigned to kill the Jackal, a weapons dealer inflaming the conflict. The player navigates the open world, completing missions for factions and allies called Buddies while managing their health and equipment. A competitive multiplayer mode allows players to fight in teams or as individuals.

Production took three and a half years, with concept work beginning during the production of Far Cry Instincts (2005). Director Clint Hocking conceived the setting and design, which he wanted to be more realistic than the original Far Cry (2004). The narrative and tone, inspired by Joseph Conrad's novella Heart of Darkness and Dashiell Hammett's novel Red Harvest, focused on the lengths to which people would go to survive through terrible circumstances. The game was built using Dunia, a game engine created by Ubisoft based on the original game's CryEngine. In pursuit of realism, the developers added real-time and reactive elements for enemies and the environment. The music, composed by Marc Canham, includes vocals by Senegalese singer Baaba Maal.

Far Cry 2 received positive reviews from critics, with praise for its setting, open-ended gameplay, Buddies, world design and visuals; however, its writing, artificial intelligence and technical issues received negative attention. It received multiple game award nominations. By January 2009, the game had sold nearly three million copies worldwide. Far Cry 2 has continued to receive attention for its ambition and survival mechanics. The team used feedback from the game to develop Far Cry 3 (2012).